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Adobe flash player 15.0
Adobe flash player 15.0








adobe flash player 15.0

A resize event will fire when in fullscreen mode and the device orientation changes. We’re focusing on providing the best tablet experience possible. This change is specific to Windows and is implemented across all browsers.

  • Flash Player Fullscreen Orientation Change – Windowsįlash Player will now detect and appropriately scale your content to fit best in a fullscreen display when your device orientation is changed.
  • Developers are notified of this change with a new ZOOM_FACTOR_CHANGE event. This option allows to the stage3D buffer to change in size in synch with the change in the browser zoom factor. In addition, Flash Player introduces an option to render to an increased Stage3D back buffer, rather than scaling, on browser zoom to keep the resolution of the rendered content high. With our new implementation, we can now scale the content and 3D buffers to keep everything aligned. In the past, this could cause problems with Flash Player and some 3D content. Devices, like the Microsoft Surface tablets, default to a zoom level of 150%.
  • Improved support for browser zoom levels – Windows 8įlash Player now has improved support for browser zoom factors other than 100% on Internet Explorer on Windows 8.x.
  • For additional information, please see Relaxing Render Target Clear Operation in Stage 3D. This change will allow you to further optimize and reuse depth and stencil buffers between different render textures. In this release, we’re removing this limitation and optimizing the use of render textures. In previous versions of Stage3D, after switching the render texture through Context3D::setRenderToTexture, you were required to clear it before drawing.










    Adobe flash player 15.0